[Project] FileName=BoA3DEditor.dev Name=3D BoA Editor Windows UnitCount=24 Type=0 Ver=1 ObjFiles= Includes= Libs= PrivateResource=3D_BoA_Editor_Windows_private.rc ResourceIncludes= MakeIncludes= Compiler= CppCompiler= Linker=../../../../../Dev-Cpp/lib/libwinmm.a_@@_ IsCpp=1 Icon= ExeOutput= ObjectOutput= OverrideOutput=0 OverrideOutputName=BoA3DEditor.exe HostApplication= Folders= CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=1 CompilerSet=0 CompilerSettings=0000000000000000000000 [Unit1] FileName=Bl A Editor.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=CMemStream.h Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= CompileCpp=1 [Unit4] FileName=DibEngine.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=DibEngine.h CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit8] FileName=EdUtils.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit9] FileName=Graphutl.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit10] FileName=keydlgs.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit11] FileName=Library.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit14] FileName=stdafx.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit15] FileName=stdafx.h CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit16] FileName=tokntype.h CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit19] FileName=Bl A Fileio.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit20] FileName=dlogtool.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit23] FileName=Graphics.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0 [Unit13] FileName=sound.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit12] FileName=Resource.h CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit7] FileName=EdParser.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=CMemStream.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit18] FileName=Bl A Fileio.h CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit22] FileName=EdFcns.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=EdGlobal.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit24] FileName=Blscened.rc CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=0 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit25] FileName=Graphics.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit26] FileName=..\..\..\NewFolder\Dev-Cpp\Examples\BoA3DEditorSVN\3D_BoA_Editor_Windows_private.h CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit17] FileName=global.h CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit21] FileName=townout.cpp CompileCpp=1 Folder=3D BoA Editor Windows Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=